Valorant Community Manager Jo-Ellen revealed all of the that will come to Valorant 5.12 and it looks like the meta will change drastically in the coming weeks. You can try out the patch in the Public Beta Environment until 5th December and the patch will release for the live version of the game later this month.
Agent Ultimate costs are being looked at and Chamber is getting a second round of nerfs to his kit. Riot Games steered away from making too many balance changes in recent months due to Champions Tour and Game Changers events but it is finally time for the devs to drop the nerf hammer on some of the most broken agents in the game.
What’s being changed in Valorant patch 5.12?
Damage-over-time area abilities (like Brimstone’s Incendiary and Viper’s Snakebite) now damage enemy utility which is why Riot Games has increased the health of 1 HP destructibles so that they aren’t instantly vaporized—but can still be destroyed by one-shot in most situations. Ultimates that have large, site-wide footprints are receiving an increase in cost and the game wants to reduce the impact abilities have in the game.
Chamber is receiving changes to almost all aspects of his kit but there are tons of other agents who are also being tweaked. Here is a glimpse of all the changes that are coming in the next patch:
Breach
Chamber
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Headhunter (Q)
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Rendezvous (E)
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Chamber now places a single anchor that can be teleported to while inside its range
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Removed teleport activation height restriction
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Increased weapon equip time after teleporting 0.4s >>> 0.7s
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Destroying Rendezvous teleport anchor now disables it for the remainder of the round, instead of being placed on a cooldown.
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Chamber no longer incurs an additional cooldown when recalling his Anchor after teleporting.
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Health decreased 80 >>> 50
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Trademark (C)
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The trap is now range restricted
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Can now be recalled mid-round without line of sight
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30s cooldown on recall
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Destruction remains permanent
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Initial Arm Time increased 2s >>> 4s
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Health Increased 1 >>> 20
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Tour De Force (X)
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Slow
Cypher
Fade
Harbor
KAY/0
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ZERO/POINT (E)
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NULL/cmd (C)
Killjoy
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Lockdown (X)
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Nanoswarm (C)
Omen
Phoenix
Raze
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Boom Bot (C)
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Blast Pack (Q)
Sage
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Barrier Orb (C)
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Healing Orb (E)
Sova
Skye
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Trailblazer (Q)
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Regrowth (C)
Viper
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Viper’s Pit (X)
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Smoke integrity regen time 5.0 >>> 25.0
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Max time out of smoke decreased 15.0 >>> 8.0
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Ultimate points required 7 >>> 8
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Yoru
The changes should go live in the next two weeks. Players should note that these changes are currently in the Public Beta Environment and they are subject to change when the patch officially releases later this month.