Home Best of Entertainment Reviews Guides How to

Revealing Black Myth: Wukong Spirits and Where to Find Them

Author Avatar
By Samuel Adeyemi - - 5 Mins Read
Black Myth: Wukong | YT Screenshot

Black Myth: Wukong, arguably the game of the year, features a unique system of collectible spirits that enhance your combat abilities. Our quick, but comprehensive guide reveals all Wukong Spirits and their locations, providing an essential resource for completionists and strategists alike.

What Are Wukong Spirits?

Imagine you're in the heat of battle, surrounded by fearsome foes, when suddenly you summon the spirit of a defeated enemy to turn the tide. That's the magic of Wukong Spirits in a nutshell.

Early in your adventure, you'll stumble upon the Blessed Gourd, a mystical item that allows you to absorb the spirits of vanquished enemies. Not every enemy will drop a spirit, though. Keep your eyes peeled for enemies shrouded in a mesmerizing blue flame-like aura, as they're your ticket to spiritual power.

Chapter 1: Black Wind Mountain Spirits

  1. Wandering Wight: Outside the Forest shrine, past a small bridge. 

Use: Faithful Kowtow (ram attack).

  1. Baw-Li-Guhh-Lang: Near Snake Trail shrine, by the river. 

Use: Tongue Whip.

  1. Guangmou: In the bamboo grove. 

Use: Veiled Vipers (poison attack).

  1. Wolf Assassin: Outside the Cave shrine, on a lower ledge. 

Use: Soul Reaper (knife throw).

Chapter 2: Yellow Wind Ridge Spirits

  1. Earth Wolf: Village Entrance, left into the village. 

Use: Wild Rapture (charge attack).

  1. Rat Archer: Main village entrance. 

Use: Mighty Release (arrow barrage).

  1. Swift Bat: Near First Prince of Flowing Sands. 

Use: Wing Flapper.

  1. Rat Governor: Near Stone Vanguard boss fight. 

Use: Tribute (lightning attack).

  1. Rat Imperial Guard: Small village after Tiger Vanguard. 

Use: Meat Cleaver.

  1. Gore-Eye Daoist: Near Windseal Gate shrine. 

Use: Raging Blood (staff attack).

  1. Spearbone: Steps to Black Loong portal. 

Use: Evil Banisher (shield attack).

  1. Poisestone: Fright Cliff region, Rockrest Flat tunnel. 

Use: Strike at Heart.

  1. Civet Sergeant: Accessible after defeating Tiger Vanguard. 

Use: Heart Ripper.

  1. Tiger's Acolyte: Bridge at Windrest Hamlet's end. 

Use: Sharp Edge.

  1. Mad Tiger: Bottom of the well after Old Rattle-Drum quest. 

Use: Boulder Smash.

Chapter 3: The New West Spirits

  1. Mountain Patroller: Left of Macaque Chief gate. 

Use: Swift Leap.

  1. Fungiman: Early in Pagoda Realm. 

Use: Whirl (staff spin attack).

  1. Blade Monk: Upper ledge of Pagoda Realm. 

Use: Slaughter (blade attack).

  1. Enslaved Yaksha: Unlocked cell after Purple Seals destruction. 

Use: Mutilate.

  1. Falcon Hermit: Near Warding Temple. 

Use: Frosty Wind (frost attack).

  1. Apramāṇa Bat: End of snake skeleton on North Shore of Bitter Lake. 

Use: Frost Blade.

  1. Red-Haired Yaksha: Near Precept Corridor shrine. 

Use: Punishing Arrow.

  1. Non-White: Mountain before Valley of Ecstasy. 

Use: Bone Spikes.

  1. Non-Able: From Brook of Bliss shrine, up the hill. 

Use: Seasoned Punch.

  1. Crow Diviner: Down from Brook of Bliss shrine. 

Use: Frigid Fragrance.

  1. Old Ginseng Guai: Near Towers of Karma shrine. 

Use: Ginseng Roots.

  1. Non-Void: New Thunderclap Temple, left side building. 

Use: Flash Step.

  1. Non-Pure: Thunderclap Temple, right side building. 

Use: Precept Upholder.

  1. Clay Varja: Open area in New Thunderclap Temple. 

Use: Flames of Doom.

Chapter 4: The Webbed Hollow Spirits

  1. Beetle Captain: Caves near Upper Hollow shrine. 

Use: Airborne Sting.

  1. Centipede Guai: Main path from Bonevault or Middle Hollow shrines. 

Use: Rolling Ball.

  1. Scorpion Prince: Left from Verdure Bridge shrine. 

Use: Deathsting.

  1. Elder Amourworm: Right from Verdure Bridge shrine. 

Use: Foul Spray.

  1. Puppet Spider: Hidden cave under wooden structure. 

Use: Venom Claw.

  1. Puppet Tick: Cave near Relief of the Fallen Loong shrine. 

Use: Bursting Spiders.

  1. Dragonfly Guai: Upper levels after Zhu Bajie fight. 

Use: Rain of Arrows.

  1. Commander Beetle: Before Temple Entrance shrine. 

Use: Blade Flurry.

  1. Lantern Holder: Zhu Estate arena. 

Use: Will-o-the-Wisps.

  1. Snake Sheriff: Upstairs in Temple of the Yellow Flowers. 

Use: Tiger Roar.

  1. Fungiwoman: Court of Illumination, Temple of the Yellow Flowers. 

Use: Aloft.

  1. Verdant Glow: Purple Cloud Mountain, Valley of Blooms. 

Use: Verdant Arbor.

  1. Snake Herbalist: Past bridge in Valley of Blooms. 

Use: Venom Spray.

Chapter 5: The Flaming Mountains Spirits

  1. Father of Stones: Main path from Height of Ember shrine.

Use: Brute Force.

  1. Charface: Cave before Gray-Bronze Cart fight.

Use: Magma Forged.

  1. Turtle Treasure: Valley Entrance shrine, over lava to the right.

Use: Skyward.

  1. Flint Chief: Large lava pool near Valley Entrance shrine.

Use: Solid Stance.

  1. Earth Rakshasa: End of path from Valley Entrance shrine.

Use: Bulwark Shield.

  1. Misty Cloud, Cloudy Mist: Under stone gateway near Valley Entrance shrine. 

Use: Torch Aloft.

  1. Nine-Capped Lingzhi Guai: Near Ashen Pass 3 shrine. 

Use: Emergence.

  1. Flint Vanguard: Field of Fire, from Fallen Furnace Crater shrine. 

Use: Flaming Flint.

  1. Mother of Flamlings: Special lava hole requiring Flame Ore. 

Use: Flamling Queen.

  1. Top Takes Bottom, Bottom Takes Top: The Emerald Hall, hillside. 

Use: Two in One.

  1. Bull Governor: Bishui Cave secret area. 

Use: Bull Strength.

Wrapping Up

There you have it, our comprehensive guide covering all spirits in Black Myth: Wukong, providing locations and main uses for each. As you progress through 2024's most talked about action RPG, collect these game collectibles to enhance your combat prowess and explore every corner of the beautiful world to find all spirit locations.

Share