Screenshot by PC Invasion
Your characters in The Devil in Me have their own tools to aid them in their exploration of the Murder Castle. One, in particular, is used to restore power to certain sections of the facility. Here’s our The Devil in Me fusebox puzzles guide to help you do these tasks, and obtain the 0451 and Shocking achievements.
Note: We’ll have a guides and features hub for The Devil in Me soon, so stay tuned.
The Devil in Me fusebox puzzles guide – 0451 and Shocking achievements
There are three fusebox puzzles in The Devil in Me. Only Jamie is the one that can solve them since she has the multimeter gadget. The process is actually fairly simple. You just need to follow the arrows in the diagram to see which switches to press in the correct order. If ever two arrows lead to the same segment, that means others need to be lit before you click on that.
Fusebox puzzle #1
It’s impossible to miss the first fusebox puzzle in The Devil in Me. It occurs early in the campaign during a part where Kate activates the generator. Player control will then switch to Jamie so she can do her thing.
Fusebox puzzle #2
While exploring the staff area, you’ll see a note regarding the installation of a digital lock. The code should say 0-4-5-1. Use this on the keypad on the door.
Complete the puzzle as shown in the image below, and you’ll receive the 0451 achievement.
Fusebox puzzle #3
This is the third and final fusebox puzzle in The Devil in Me, and it’ll also net you the Shocking achievement since you’ve done the previous tasks. Jamie will stumble upon this contraption once she enters the old blackout room, which has slightly changed.
The Dark Pictures Anthology: The Devil in Me is available via Steam.