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TheShocking Truth: How Computer Games Manipulate Children into Spending Money

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By Dewey Olson - - 5 Mins Read

Unmasking the Dark Side of Gaming: How Children Fall Victim to Manipulative Money-Making Schemes

Prepare to be appalled as we unveil the sinister underbelly of the gaming industry. Gone are the days when computer game companies relied solely on the profits from game sales. In a shocking twist, they have found a lucrative alternative: exploiting children through in-game purchases and microtransactions, leaving them hooked and drained of their hard-earned cash.

While the initial sale of a computer game may seem innocent enough, the truth is far more alarming. Today, numerous game companies strategically design their games to generate revenue from within the virtual world itself. These in-game purchases offer players a range of virtual goodies, from purely aesthetic items like dance movements and clothing to game-enhancing power-ups and unlockable content.

The global online microtransactions market is predicted to skyrocket from $67.94 billion in 2022 to a staggering $76.66 billion in 2023. Yet, this financial bonanza is not without its repercussions. A growing wave of discontent is sweeping across both experts and consumers, signaling a brewing storm in the gaming industry. Some companies have even vowed to release new games devoid of in-game purchases, hoping to appease the frustrated masses.

Behind this deceptive facade lies a disturbing reality: gaming companies have mastered the art of behavioral psychology, manipulating unsuspecting users into endless spending sprees. Professor Sarah Mills, an esteemed scholar of Human Geography at Loughborough University, has exposed the sinister tactics employed by these companies. She warns that the line between gaming and gambling has become increasingly blurred, as gaming experiences are carefully crafted to entice players to spend more time and money, resulting in repetitive purchases.

Vicki Shotbolt, the CEO of Parent Zone—an organization dedicated to helping parents navigate the digital world for their children—sheds light on the specific strategies employed to lure players into parting with their money. Through clever design techniques, games create a sense of urgency, exploiting players' desire to "avoid the hassle." In-game purchases offer a shortcut, allowing players to bypass countless hours of monotonous gameplay and catapult themselves to new levels of excitement. This devious tactic is known as "fun pain," where players risk losing significant progress or missing out on crucial rewards unless they make a purchase.

The consequences of this manipulative game design extend far beyond mere entertainment. Innocent children unwittingly become ensnared in a web of psychological exploitation, compelled to spend their allowances, savings, or even their parents' hard-earned money on virtual commodities. The insidious nature of these practices is evident as countless young players fall victim to addictive spending habits, jeopardizing their financial well-being and mental health.

As the revelations of this shocking truth come to light, concerned individuals and organizations demand greater transparency and regulation within the gaming industry. Parents are urged to remain vigilant, understanding the deceptive tactics employed and engaging in open conversations with their children about responsible gaming and financial management.


The time has come for us to unmask the dark side of gaming, to protect the vulnerable and expose the manipulative schemes that plague the industry. Together, we can challenge these exploitative practices and restore integrity to the world of gaming. Let us stand united against the relentless pursuit of profit at the expense of our children's well-being.