The wait is finally over. Dragon Quest VII Reimagined has officially launched today, February 5, 2026, bringing the timeless journey of the Forgotten Past to the Nintendo Switch 2, PS5, and PC. While the stunning new "hand-crafted diorama" visual style is stealing headlines, veteran fans and newcomers alike are quickly realizing that the real revolution lies under the hood. The new Moonlighting system has completely overhauled the classic vocation mechanics, allowing for levels of party customization never before seen in the franchise. If you want to conquer the Demon King Orgodemir, you need to master this system fast. Here is your ultimate Dragon Quest VII Reimagined beginner's guide to mastering vocations and creating the best hybrid builds.

Understanding the Moonlighting System

Gone are the days of grinding hundreds of battles just to master a single class. In Dragon Quest VII Reimagined, the progression has shifted to a Vocation Point (VP) experience system, but the headline feature is Moonlighting. This system allows every character to "equip" two vocations simultaneously—a Primary and a Secondary vocation. You gain stats and passive bonuses from both, but more importantly, you can access the active abilities and spells of both classes in battle.

This opens up immediate hybrid potential. In previous versions, you had to master the Mage and Priest classes separately to unlock the Sage. Now, you can effectively play as a "proto-Sage" by Moonlighting a Mage and Priest together right from Alltrades Abbey. Additionally, the new "Let Loose" mechanic—a momentum-based ultimate move similar to Dragon Quest XI's Pep powers—is unique to your Primary vocation, adding another layer of strategy to your Dragon Quest 7 Reimagined job class builds.

Best Early Game Vocation Builds

With over 50 combinations available early on, analysis paralysis is real. Based on our time with the game since the review copies dropped earlier this week, these are the best vocations Dragon Quest VII Reimagined players should prioritize in the early game.

The Paladin-In-Training (Hero)

Build: Warrior (Primary) + Fledgling Fisherman (Secondary)
Why it works: The Hero’s unique starter class, Fledgling Fisherman, grants the "Ocean's Devotion" Let Loose ability, which nullifies the next attack targeting your allies. Combine this with the Warrior's high HP and "Cover" ability, and you have an impenetrable tank for the early boss fights. It’s a perfect DQ7 Reimagined early game strategy that keeps your squishier party members safe.

The Elemental Nuke (Maribel)

Build: Mage (Primary) + Mini Mayoress (Secondary)
Why it works: Maribel's unique "Mini Mayoress" class comes with the "Shrewd Operator" perk, which allows her elemental spells to ignore enemy resistances. Moonlighting this with the Mage class means her Frizz and Sizz spells will hit for full damage even against resistant enemies. It’s arguably the highest DPS output available in Act 1.

The Crit Machine (Ruff)

Build: Martial Artist (Primary) + Wolf Boy (Secondary)
Why it works: Ruff is naturally fast, and the Martial Artist’s "Critical Stance" Let Loose ability guarantees critical hits. Moonlighting with his default Wolf Boy class maximizes his agility and strength, turning him into a physical powerhouse who can delete metal slimes with ease.

How to Unlock Jobs and Farm VP Fast

Many players are asking how to unlock jobs DQ7 remake style. The process has been streamlined: you no longer need to trek back to Alltrades Abbey to switch classes. You can change vocations directly from the main menu once you've visited the Abbey in the past. However, unlocking advanced classes like Champion, Druid, and Hero still requires mastering specific intermediate vocations.

To farm Vocation Points efficiently, avoid the new "Dash Attack" feature on weak overworld mobs. While Dash Attack kills enemies instantly for gold and XP, it yields significantly reduced VP. Instead, use the "Whistle" ability to chain regular combat encounters. The new "Auto-Battle" tactic setting is smart enough to handle fodder enemies, making the grind for Dragon Quest VII Reimagined tips and tricks hunters much faster than in the 3DS era.

Advanced Moonlighting Strategies

As you progress, the DQ7 Reimagined Moonlighting system guide evolves into managing synergy between "Let Loose" perks and spell costs. A top-tier strategy involves Moonlighting the Troubadour class on your healer. The Troubadour’s "Encore" Let Loose ability temporarily reduces all allies' MP costs to zero. Pop this right before your heavy hitters unleash their most expensive abilities like Gigaslash or Explodet to decimate bosses without draining your resources.

Another powerful late-game combo is the Sage + Luminary. The Sage's "Twocus Pocus" allows for double-casting spells, while the Luminary provides massive passive buffs to style and charm, which can stun enemies. This setup is essential for the challenging post-game dungeons that were discovered just yesterday by early access players.

Final Thoughts

Dragon Quest VII Reimagined successfully modernizes a classic by respecting your time while deepening the combat. The Moonlighting system isn't just a gimmick; it's the glue that holds this massive 70-hour adventure together. By experimenting with these hybrid builds, you'll be well on your way to restoring the world, one island fragment at a time. Stay tuned to GamesVot for more deep dives into the post-game content as we uncover the secrets of the Forgotten Past.